Worldbuilding: History of Macedon

When a ship lost in space landed on an inhospitable jungle planet, the human colonists aboard did what they set out to: start a civilization. Shortly after unloading the functional pieces of the Dorchester, maps were drawn, territories lain out, and governments assembled. Macedon, the first human settlement on a new planet, was born. In its infancy, Macedon could hardly be called a city. For the first year, it resembled something closer to a human survivalist camp among the wreckage of a starship. Once roads started to form in the dense plant-covered ground and new structures of wood started to be built around the container buildings from the ship’s break-away compartments, the civilized spark of humanity began to shine through.

The Houses

While the houses of Wren, Lark, Finch, Parakeet, Cockatiel and Canary were all formed with the intent of compartmentalizing the burden of creating a functioning society, shortly after the city was established, President Tromburg announced a decree in which the houses were to dissolve, and the Macedon Central Council would be created, presiding over all affairs of the fledgling society. Unfortunately, the segregation that the colonists experienced had greater effect than the Council anticipated. The people of Wren had developed a deep attachment, an identity, to their house. Lark, their bitter rivals, had a lifestyle built around the teachings of their leader, Mandara Amah. While most took the dissolution in stride, the Lark considered it an insult.

The Cost of Independence

The Battle at the Granary was the first major conflict in Macedon’s bloody history. Though the houses fought each other and the environment killed people on a daily basis, open warfare was not commonplace. The strong will of the Council was met with resistance from House Lark when they refused to conform with the rest of the colony and submit the means of food production. This conflict resulted in the Council commissioning the Journeymen Order, formerly House Canary, to forcefully control the Biodomes. While Lark was losing this battle terribly, the narrative of an oppressive government slaughtering farmers to steal their livelihood made the Council quickly disengage. Afterward, Lark officially seceded from the colony to become an independent organization working alongside the Council rather than under them, though still within the city walls.

The Next Logical Step

Shortly after Lark’s success, Roman Jackson, the leader of House Wren, decided the precedent was set for his organization to follow suit. The House of Wren became the third separate entity in the city of Macedon. While the heart of Wren never dissolved, having its own identity, funds, resources, and rule of law empowered the denizens of Claypigeon and gave them a purpose: to make their house the most powerful force in Macedon, especially above Lark. In his political maneuverings, Jackson also persuaded Lain Cochrane, former head of House Parakeet, to join his cause. With his following of science and medical personnel, Wren was poised to become the superpower among the colony. Various infighting, the conflict with Lark, and the overall tenets of the house, however, prevented Wren from dominating and overtaking the Central Council. This was exacerbated when Lain Cochrane, dissatisfied with his new partner, made a move to separate himself from Wren.

The Birth of Innovation

When the previously designated Sector 32, now known as Greenspire, was cleared of all harmful radiation and toxic material, Lain Cochrane took over the area and its monolithic tower. Cochrane’s manipulation of Roman Jackson paved the way for Clarity Inc. to set its roots into the colony and rise up into a mirror of Wren: one tactile, violent and emotional, the other cerebral, passive and logical. Cochrane’s influence and innovation, along with Ethan Lonsworth’s genius and creativity launched an intellectual power among the colony, a true capitalistic enterprise that dealt in medicine, education and science. Sunreach Tower is now the beacon for hope and elevated purpose in Macedon.

The Consequence of Pride

Cochrane’s theft of the area north of Claypigeon left Jackson only one direction to expand his empire: west — straight into Lark territory. While hostility between the two houses had elevated even before this event, Jackson’s mission began as one to cripple Lark and push them out of the colony. He knew that he had the forces available to overcome Lark, but the expenditure would leave him vulnerable to the Council or Clarity’s advances. Instead, he turned to espionage, sabotaging Lark from the inside. First, he sent in sleeper agents to escalate attacks on his own people. Then he bribed one of the brutal heroes of the Battle at the Granary, Haddy Reinhardt, to eliminate the Lark security corporals while tampering with security logs and rounding up the majority of Lark’s guns. Reinhardt’s effectiveness and Wren’s savagery, all backed by Council’s use of Journeymen firepower destroyed Lark resistance, driving the house entirely out of Macedon. The event has been popularized in political banter as the Lark Exile.

Peace, for a Short While

As years passed and technology advanced, Wren saw its share of power struggles, Clarity created and recreated its image while absorbing other entities, and the Central Council established its place and capabilities in this new world. The triangle of power ebbed and flowed, but the three major houses had no intention of being hostile toward each other. The Journeymen Order was happy to maintain its neutral, dormant position, and times were good. One subsection of the community, however, was determined to make a name for itself. The forgotten people of Docksdown, formerly House of Cockatiel, were mired in obscurity and deep poverty. The group mirrored their home, the remains of the Dorchester spaceship, which was mired in the center of Lake Olympias. One noble hero, Desdemona Pierce, gave her life to defend the rights and individuality of the Dorchester Custodians in what is now referred to as the Pierce Rebellion. Her sacrifice, along with the physical resistance of the Custodians, allowed the denizens of the Dorchester wreckage and its surrounding area to be recognized as its own entity, as they were the first to successfully stand up to Jackson’s Blackguard.

A New World Order

Shortly after this debacle, President Tromburg questioned the point of a city with no true outside threats having a standing military. With firearm technology becoming a relic on Skellium as metal corroded in the atmosphere, the average house had as much fighting power as the Journeymen, which was proven in the Pierce Rebellion. He officially broke up the Journeymen Order to serve as a police force for the citizens rather than a separate entity to defend the city. Enforcing law was more reasonable than preventing large-scale rebellion.

The Factions’ Resilience

Time would show that this mission was impractical given the structured honor-based chaos of Claypigeon, the seclusive and alien nature of the Custodians, the privatization of Clarity, and the corrupt dealings of the Council. To their credit, however, the Journeymen adapted to their new role well and managed to reign in some of the more egregious crimes committed between houses and citizens. Similar to the other houses, the Journeymen did not take kindly to the Council’s decision to divide them. This decision only brought them closer together. While not officially declaring independence, the Journeymen formed a tight brotherhood under their military leadership, which has decided to follow the rules of Macedon — under their own terms.

… just like every other house on Skellium.

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Director of Age of Primes Creative Designer and Project Manager means that the ideas start with me, but are presented through the awesomeness of my team. If you have any comments regarding Age of Primes, please don't hesitate to contact me.
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