Age of Primes General FAQs

Who are the Houses?

Firstborn introduces three of the major Houses, or factions, of Macedon: The criminal underworld of the House of Wren; the political intrigues of the Macedon Central Council; and the scientific enterprise of Clarity, Inc.

What is an ‘episodic card game’?

An episodic card game is a game played with decks of cards, where every episode adds more cards to the game and develops the story. When you open a pack of Age of Primes, you know exactly what you’re getting, and most products are playable right out of the box.

Each episode belongs to a season and its release has a complete story that introduces new cards and mechanics. The story builds on the previous episode and leads to a season climax. The easiest way to think about it is to compare it to your favorite TV show.

In addition, each episode will include additional content to tell a deeper story, includes books, comics, short stories and art.

What is Age of Primes?

Age of Primes is an episodic, story-telling universe that focuses on delivering stories through various creative methods such as card games, short stories and novelas. The design is that each piece of the puzzle works together to tell a more complete story of the human colonization of Skellium and the social and technological developments of the colony.

Age of Primes is a sci-fi setting that marks it origins with the upcoming book release, Geronimo (set at the landing of the Dorchester on Skellium), and its first episode, Firstborn.

Card Game Rules and & FAQs

How does Raid Work?

Raid is an evergreen keyword mechanic found on cards from all Houses, but also occurs on neutral cards. Raid reads, “Raid (If this deals lethal damage to an enemy Follower during your turn, it deals any remaining damage to the next Character in that party.)” Raid is a mechanic that triggers after your the card deals lethal damage to a character. Raid is limited to only triggering on the your turn. If the card deals damage on another players turn, Raid will not trigger.

Lone Mercenary
Lone Mercenary

Example; if I initiated a duel between Lone Mercenary and an opponent’s champion who has only 2 Might, Raid would be triggered as a result of the lethal combat damage. The first 2 damage would be applied to the enemy character, defeating it, and the remaining damage is applied to the next follower in the party. If the next follower only had 1 Might, that character would only receive as much damage as necessary to be defeated, and the remaining damage would spill on to the next follower in the party. If there are no other followers in the party, then the remaining damage is spilled on to the Persona, reducing its prestige count. If my opponent then initiates a duel during their next turn, the Mercenary’s excess damage would not trigger Raid.

How does Glory work?

Glory is a keyword mechanic found primarily on Wren cards, but also occurs on neutral cards. Glory reads, “Glory (Each time this deals damage during your turn, you gain that much prestige.)” Glory is a mechanic that triggers after your character deals any type of damage to another character. Glory is limited to only triggering on your turn. If the character deals damage on another players turn, Glory will not trigger.

Blackguard Thug
Blackguard Thug

Example; if I initiated a duel between Blackguard Thug and an opponent’s champion, Glory would be triggered as a result of combat damage. If my opponent then initiates a duel during their next turn, the Thug’s damage would not trigger Glory.

How does Kickback work?

Kickback is a keyword mechanic found primarily on Council cards, but also occurs on neutral cards. Kickback reads, “Kickback (After you recruit this Character during your turn, you may play an additional Action or card with Hidden this turn.)” Kickback is a mechanic that triggers after you recruit the character. It doesn’t matter where it is recruited from (your hand, trash or deck).

Filibuster

If a card like Filibuster has multiple Kickbacks, you get one additional play per Kickback. The player is responsible to keep track of how many plays they currently have per turn as it is entirely possible for a player to have many Kickbacks trigger in a single turn. These plays must be used during the current turn or they are forfeited when the turn is passed.

How does Splice work?

Splice is a keyword mechanic found primarily on Clarity cards, but also occurs on neutral cards. Splice reads, “When you select this, you may splice it.” Splice is a mechanic that is watching for a card that you play from your hand or a card you already have in play to selects this card. When that happens, the Splice ability occurs.

Favored Subject

For example, the card Favored Subject says, “Splice: You gain 3 [PRE]. (When you select this, you may splice it.)” If you play a card from your hand that selects Favored Subject, in addition to whatever the card does, Favored Subject adds, “You gain 3 [PRE]”. If you are able to select your Favored Subject several times in a turn, it will trigger for each selection made.

Splice does not trigger when an opponent selects your Splice characters.

Where can I see the Firstborn starter decks?

You can check out the three Firstborn starter decks by clicking on the following links:

Glory of Wren, Council Authority and Clarity Experiments.

Who are the Houses?

Firstborn introduces three of the major Houses, or factions, of Macedon: The criminal underworld of the House of Wren; the political intrigues of the Macedon Central Council; and the scientific enterprise of Clarity, Inc.

Where can I learn more about the game rules?

You can learn all about the basic rules here.

Don’t hesitate to contact us on social media! Catch us on Twitter or Facebook for a quick response.

Who is my Persona?

At the start of the game, each player will choose a Prime from their deck to represent them as their Persona. Your Persona can’t be defeated, so it’s in play for the whole game. Your Persona will determine a lot about your strategy and your path to victory — every Prime is different!

A cool feature of the Persona is that if your deck has several Primes in it, the next time you play your deck, simply choose a different Prime to be your Persona and see how differently the deck plays!

What is the goal in Age of Primes?

The goal of the players is to accumulate Prestige, which represents the reputation and standing of the player’s House. Players begin the game at 0 Prestige, and many cards and effects can cause them to gain Prestige over the course of the game. The first player to reach 25 Prestige wins!

What is an ‘episodic card game’?

An episodic card game is a game played with decks of cards, where every episode adds more cards to the game and develops the story. When you open a pack of Age of Primes, you know exactly what you’re getting, and most products are playable right out of the box.

Each episode belongs to a season and its release has a complete story that introduces new cards and mechanics. The story builds on the previous episode and leads to a season climax. The easiest way to think about it is to compare it to your favorite TV show.

In addition, each episode will include additional content to tell a deeper story, includes books, comics, short stories and art.

What is Firstborn?

Firstborn is the first episode of the first season of Age of Primes. Firstborn takes place around 17 years after the arrival of human colonists on the planet Skellium, and introduces many of the major characters, factions and themes.

What is the Age of Primes Card Game?

Age of Primes is an episodic card game in which players take on the roles of Primes — heroes, leaders, and other influential characters within the story — in order to improve the reputation and standing of their House.

The game uses similar game mechanics as traditional card games and incorporates victory points like many board games.

Who are the Primes?

Firstborn introduces several Primes in each House: from the indomitable Wren Kingpin, Roman Jackson; to the scheming, machiavellian Council speaker, Ben Gentry; to the brilliant surgeon and Clarity scientist, Selina Vargas. Read more about all of the Primes.

Age of Primes Story FAQs

What is Firstborn?

Firstborn is the first episode of the first season of Age of Primes. Firstborn takes place around 17 years after the arrival of human colonists on the planet Skellium, and introduces many of the major characters, factions and themes.

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